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State
of Nature
Nature is not what it was, if it ever was. Traditionally, the antithesis
between nature and artifice has been a central structuring myth of
culture. Contemporary technologies of genetic manipulation have forced
a conceptual paradigm shift, conclusively collapsing this age-old
distinction. Scientific ambition has unraveled the code for life and
is beginning to design nature from within. From cloning and chimeras
to organic machines, organic material has become both the tool and
the product of design. These new entities and techniques elude traditional
classification, creating an ontologically nuanced second nature.
The more our technological control of nature increases, the more this
control is 'naturalised', disguised, and embodied within the manipulated
'natural' media.
Architecture has long been conceived as an imitation of nature, the
idea of nature supplying metaphors and analogues for construction,
organization, and ornamentation. Historically, nature has been a primary
model for the genesis of form. Now the model is being re-modeled,
but according to what model? The conventional distinction between
nature and artifice is meaningless from a bio-industrial perspective.
How does this collapse affect architecture, or has architecture always
already suppressed this 'strange nature'?
The conventional notion of architecture relating to the body is similarly
disrupted by the new cybernetic matrix that sustains technologies
such as genetic recombination and cloning. The sense of the body as
a unique entity distinct from its environment is shattered by the
trading of genetic material across species and the capacity to infinitely
replicate identity. How does this biological model inform architectural
body-building, as well as the traditional aesthetic categories by
which we evaluate form? |
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Program
Current global and local economies are capitalizing on the industrialisation
and commodification of genetic information. Recognizing this new economic
reality, the Bay Area markets itself to investment capital as Biotech
Bay, 'the birthplace of biotechnology'.
The studio program is a biotechnology research park, a project that
will involve the development of a master plan and landscape strategy
and the subsequent elaboration of one building within that plan. The
site is on DNA Way at Oyster Point, a peninsula near South San Francisco
that currently hosts a number of biotech campuses, including Genentech.
In addition to developing a master plan for the new research park,
students will be encouraged to use their projects to influence and/or
structure the generic corporate sprawl that characterizes the current
development.
Since the program is a pretext to consider fundamental issues regarding
the genesis and appraisal of architectural form, each student will
be required to produce and regularly revise a written manifesto summarizing
his or her position. The design work will be supplemented by a reader
with texts on biotechnology, aesthetics, and architecture's historical
relationship with nature. |
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